Number 76: Harmonizer Gradielle
LIGHT

Number 76: Harmonizer Gradielle

  • ATK:
  • 2700

  • DEF:
  • 2100

  • View:
  • 4329




2 Level 7 monsters This card's Attribute is also treated as each of its attached materials' Attributes. Cannot be destroyed by battle with a monster of the same Attribute, also cannot be destroyed by the activated effects of your opponent's monsters with the same Attribute. (Quick Effect): You can target 1 monster in your opponent's GY; detach 1 material from this card, and if you do, attach that target to this card as material. You can only use this effect of "Number 76: Harmonizer Gradielle" once per turn.




 
 
AI Power Analysis
Boss / End-boardConfidence: MediumEvaluated Oct 7, 2026
66± 4/ 100
Power Score
Intrinsic 63
Deck 64

Number 76: Harmonizer Gradielle — Power Evaluation

Final Score: 66 ± 4 · Confidence: Medium

  • Intrinsic: 63 · Deck: 64 · Meta: provisional
  • Primary role: Boss / End-board · Secondary: Material body, Removal / Negation

Why it scores here

Number 76: Harmonizer Gradielle scores as a solid end-board XYZ providing conditional protection and GY disruption, with proven accessibility across 65 distinct archetypes and strongest synergy in Kashtira (37.8%). Its attribute flexibility and defensive effects make it a reliable payoff piece in Rank 7-capable lines, though single-use-per-turn activation and lack of card generation limit its power ceiling. The broad portability and near-universal single-copy inclusion confirm it as a staple support tool rather than a value generator.

Axis scores

Axis Score Evidence
Accessibility 70 Appears in 400 decks with 72.2% co-inclusion with Kashtira Fenrir and presence in 65 distinct archetypes, showing multiple reliable summoning routes in supported homes (observed)
Combo & Conversion 45 No combo evidence supplied; as an assembled Rank 7 XYZ payoff piece with no card generation inherent to its text, combo conversion remains limited to defensive board assembly (inferred)
Resource Economy 50 The quick effect recycles materials without net card advantage, and passive protection prevents losses but generates no new resources, maintaining roughly neutral economy (verified text)
Effect & Interaction 55 Attribute-dependent battle immunity plus effect immunity plus one-use-per-turn GY monster attachment provides soft disruption rather than hard negation (verified text)
Material Utility 65 Co-appears with Number 11: Big Eye in 72.8% of containing decks, confirming role as XYZ stepping stone; 2700 ATK and LIGHT/Fairy traits serve as viable material for higher ranks (observed)
Resilience & Flexibility 60 2100 DEF and attribute flexibility provide evasion against same-attribute threats; one-use-per-turn effect and narrow disruptive scope limit flexibility across turns and game states (inferred)
Deck-Building Efficiency 72 Appears in 399/400 decks at single-copy slots with consistent inclusion across unrelated homes like Gate Guardian (100%) and Formula Athlete (100%), indicating minimal deck constraints (observed)

Calculation

Weight profile: Boss / End-board primary role. Intrinsic ≈ 63, Deck ≈ 64, Meta = provisional. Modifiers: Attribute flexibility (1); Deckbuilding efficiency (1). Final formula: 0.40*Intrinsic + 0.60*Deck (decks present, combos absent)

Strengths

  • Broad archetype applicability across 65 distinct homes
  • Attribute flexibility provides conditional battle and effect immunity
  • GY disruption offers useful defensive tool in reactive game states
  • Excellent stats for a Rank 7 (2700 ATK, 2100 DEF)
  • Single-copy efficiency minimizes deck space overhead

Weaknesses

  • Requires specific Level 7 material investment to summon
  • One-shot-per-turn effect severely limits activation frequency
  • Conditional protection only functions against same-attribute interactions
  • Purely defensive and reactive with no card generation
  • GY disruption is soft removal, not hard negation

Counters / choke points

  • Different-attribute monsters bypass passive protection entirely
  • Non-destruction removal methods (bounce, banish) circumvent protection
  • Monster effects originating from hand or field unaffected by immunity
  • Material removal before attachment leaves the XYZ defenseless

Best use

End-board Rank 7 Xyz providing protection and graveyard disruption. Decks: Kashtira, Red-Eyes, Regenesis, Dragon Ruler, Black Luster Soldier, Swordsoul. Suggested copies: 1.

Evidence & gaps

  • Verified: Requires 2 Level 7 monsters for XYZ summon; Battle destruction immunity against same-attribute monsters; Effect destruction immunity against same-attribute opponent monster effects; Quick effect: target opponent GY monster, detach 1 material, attach target as material; Once-per-turn limitation on quick effect activation; Appears in 400 decks across 65 distinct archetypes; Kashtira primary home at 37.8% of recorded decks
  • Observed: Co-appears with Big Eye in 72.8% of decks running this card; 70%+ co-occurrence with Kashtira-specific cards; 100% inclusion in Gate Guardian and Formula Athlete archetypes; 60% inclusion in Regenesis with 1 typical copy; 99.75% single-copy standardization across all decks; Mentioned in 2 guides as part of Xyz support package
  • Inferred: Rank 7 assembly requires substantial deck engineering in most homes; GY monster attachment functions as material cycling and soft graveyard disruption; Attribute flexibility via material copying grants conditional evasion mechanics; Serves as stepping stone to higher-rank Xyz plays such as Big Eye; Operates as assembled payoff piece rather than combo generator or enabler
  • Data gaps: No combos supplied — cannot assess actual board generation or combo line integration No banlist token — assumes unlimited (3 legal copies) No competitive ranking data — cannot confirm metagame tier status Limited guide coverage — only 2 guides provided, both Kashtira-focused Missing rule clarifications on attribute-copying interactions with diverse material types











https://metaduelist.com/
Top